As silly as this is, this is the result of a fun challenge we had at work where the theme was:
“To build something using tools the way they were not intended to”
At the time, I was making some tools for a Maya user and since I thought it would be a fun challenge to convert Maya’s interface into a game engine of sort.
We had a time limit, so I could not go too crazy, to a game of Pong seemed easy enough. No scores, no special behaviour, just a couple of blocks that could be moved with keyboard strokes and a sphere that bounces back and forth and if it goes out of bounds it starts again.
Here’s the result - And if you want to see the code, check it out in the public-portfolio-repo